Augmented Reality
Ronald T. Azuma (1997) defines augmented reality as a merger of real objects in real environments and virtual, interactive walk in,,, real time, and there antarbenda integration in three dimensions, namely the integrated virtual object in the real world.Merging real and virtual objects is possible with the appropriate display technology, interactivity is made possible through the device-specific input devices, and good integration requires effective tracking.
In addition to adding a virtual object in a real environment, the reality tertambah also potentially eliminate objects that already exist. Adding a virtual image layer is possible to remove or hide the real environment of the user's view. For example, to hide a table in a real environment, needs to be described layer representation of a blank wall and the floor laid over the image a real table, and thus mask the real table from the user's view.
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